Maximizing Earnings with Your Mobile App: A Comprehensive Guide
There are billions of dollars in the mobile app industry.
So it’s safe to say that there is definitely plenty of money to be made. This is encouraging news if you currently have a mobile app or if you’re thinking about turning your app idea into a reality.
How much money will you make?
Well, the answer to this question greatly depends on a lot of different variables. Your app may not make a billion dollars, but you can access a piece of that pie and still turn a hefty profit.
In order to do so, the first step is mobile app development.
Key Takeaways
- App Development: The initial step in monetizing your app is effective development.
- Platform Choice: Choosing between Google Play Store and Apple App Store impacts revenue potential.
- Monetization Models: Subscriptions, in-app purchases, and advertisements are key revenue streams.
- Market Expansion: Mobile apps are expanding beyond phones to other devices.
- Target Audience: Researching your target market is crucial for platform selection and app success.
For those of you who already have one, that’s great; you’ve got a head start. Just because your existing app isn’t making money hand over fist, it doesn’t mean that it’s too late to make adjustments.
One of the factors that impacts your revenue is whether you develop for the Google Play Store or Apple App Store.
It also depends on your app monetization models. There are three main ways that mobile apps can make money.
- subscriptions
- in-app purchases
- advertisements
Which app monetization model is right for you? You’ll also have to take into consideration that mobile apps aren’t just for phones anymore. There is an emerging market for additional devices.
In this guide, I’ll cover all of these topics in greater detail. You’ll also learn more about how free apps make money, how paid apps make money, how game apps make money, and more. This will give you a much better understanding of how to make money from your own app or with an app development idea.
Can you make money from apps? Here’s what you need to know.
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Which platform makes the most money?
Generally speaking, there are two types of platforms to develop for. You’ve got to decide if you’re building for Apple, Android, or both platforms simultaneously.
| Platform | Developers Earning Over $5,000/Month | Market Share |
|---|---|---|
| Apple | 25% | Smaller user base, higher spending |
| Android | 16% | Larger user base, lower spending |
So, which app developers make the most? It’s Apple.
25% of Apple developers make over $5,000 per month. Just 16% of Android developers make more than $5,000 each month.
But with that said, Android app developers have a wider audience. That’s because Android dominates the global market share with the Google Play Store.
So the amount of money you make will depend on which one of the platforms you decide to go for first.
Android and iOS users behave differently. So the type of app you have has to fit with the audience that you’re marketing toward and what platform they have the largest presence on.
For example, let’s say you have an existing business that sells products in stores, online through an ecommerce shop, or both.
You may be considering a mobile app as another platform to reach your existing customers as well as a potential new market.
Knowing that there are more Android users than Apple users might make you learn towards developing for Android first. But is that the right decision? Consider the app market.
Studies show that more iOS users find mobile shopping easier than Android users.
In recent years, nearly 47% of iOS users made a purchase from a smartphone. Only about 38% of Android users did the same.
So you’ve got to decide what you want. Would you prefer to have a smaller percentage of a larger population to buy something? Or is it better to have a larger portion of a smaller population?
I’ll talk about this concept in greater detail a bit later on when we discuss the different types of app revenue streams.
But for those of you who haven’t started development yet, one of the first things you need to do is figure out your target market. Don’t make assumptions.
You’ll need to conduct actual research to figure out who will be interested in using your app.
This may seem like a daunting task if you’ve never done it before. But trust me, it’s worth the extra effort. It will save you headaches down the road and make sure that you don’t launch on the wrong platform.
As a result, releasing your app on the right platform will help ensure that you’re making as much money as possible.
Another factor that falls into this category is how your app works. Your mobile application needs to perform well, regardless of which platform you’re building for. For example, let’s say your app is live on Google Play. Users won’t be able to make in-app purchases if it’s buggy and always crashing.
For those of you who already have a live app, you may want to take a look at its performance to see if there are any issues that could be hindering your profits.
If users have a bad experience with your app, they are more likely to abandon it.
What are some of the things that cause a poor experience? For starters, if your app takes a long time to load, users won’t stand for it.
The expected load time for a mobile app is 2 seconds. Furthermore, only 16% of users will try to load an app more than twice if it fails on them.
So no matter what platform (Google Play vs. App Store) your app is on, you’ve got to prioritize how it works and enhance the user experience if you want to make lots of money.
What kind of revenue do they make?
So how much money are we talking about here?
Well, besides the platform, the type of revenue that an app makes will largely depend on the monetization strategy, which we will cover in greater detail shortly.
Looking past the revenue model and the audience, I want to share with you some industry averages and projections.
This will help you better understand how much apps make right now and what they will make in the future.
Consider what type of app you’re building. Is it a game? According to Statista, the leading app publisher for mobile games across the world in 2017 was Netmarble Games.
In September 2017, they generated $58.47 million on the Google Play Store from their games.
As for non-gaming applications, in October 2017 the
Mobile apps generate revenue through various monetization models such as subscriptions, in-app purchases, and advertisements. Platforms like Buildfire make it straightforward to implement these models effectively. The earnings of a mobile app are influenced by the platform choice (iOS or Android), the monetization strategy, and the app’s performance. Buildfire, for instance, offers tools to optimize app performance and user experience. Choosing between iOS and Android depends on your target audience and market research. iOS users tend to spend more, while Android has a larger user base. Buildfire can help you develop for both platforms efficiently. Improving user experience involves ensuring fast load times, smooth navigation, and bug-free performance. Regular updates and user feedback are crucial for enhancements. Common challenges include selecting the right monetization model, understanding user behavior, and maintaining app quality. Tools like Buildfire allow businesses to test and refine their strategies effectively.Frequently Asked Questions
How do mobile apps generate revenue?
What factors influence the earnings of a mobile app?
Is it better to develop for iOS or Android first?
How can I improve my app’s user experience?
What are the common challenges in app monetization?



