1. Choose the date
2. Personal information
Your spot is reserved.
Please check your email for the webinar details.
With over 2.7 billion smartphone users across the world, it’s no surprise that the mobile app industry is thriving. App usage and smartphone penetration are still growing at a steady rate, without any signs of slowing down in the foreseeable future.
Now factor in the 1.35 billion tablet users worldwide, which is a number that has doubled over the past six years.
If you take a second to look up from your phone during the day, I’m sure you’ll notice that everyone else has their eyes glued to a mobile device as well.
In fact, studies show that the average American checks their phone every 12 minutes. 10% of people check their phones once every four minutes.
We use our phones at work, at home, on the street, while we’re eating, in bed, and even in our cars. You might be reading this from a mobile device right now.
What’s everyone doing on their phones? Well, 90% of mobile time is spent on apps.
This is encouraging news for anyone who owns an app or plans on developing an app. But in order to be successful in this space, two things need to happen.
These two seemingly simple actions are what inspired me to write this guide. Sure, we know that people are using apps more than ever before. But that’s just barely scratching the surface in terms of the available data on this usage. You can’t develop an app based on this information alone.
That’s like saying, “People like to eat, so I’m going to open a restaurant.”
If you want to compete and claim your share of this multi-billion dollar industry, you need to have a better understanding of exactly how people are downloading and using mobile apps.
Use the research that I’ve identified in this guide to help you develop or improve your mobile app.
Apps can’t succeed without downloads.
It sounds simple, but all too often I app owners overlook this. You could have the best app on the planet, but if nobody is downloading it, you won’t make a dime.
So before you can get people to download your app, you need to take the time to conduct the proper research. To get you started, I’ve found the most relevant mobile app download statistics for 2019.
People all over the world are using smartphones and tablets.
As mobile app usage grows in popularity, the number of app downloads worldwide increases as well.
We’re seeing growth in app downloads each year. This trend will continue in the coming years as well.
Last year, there were more than 205 billion app downloads. That’s a 15% increase from the year prior.
As you can see from the graph, experts predict that there will be a 25% increase in global app downloads between 2018 and 2022. So we’re not expecting to see a steady 15% growth rate year over year like we did from 2017 to 2018.
When you’re creating a mobile app, one of the first things you need to figure out is your monetization strategy.
That’s why you’re building an app in the first place, right? To make money.
Charging for app downloads might be something that’s crossed your mind. But will people download your app if you make them pay for it?
Let’s take a look at the number of free vs. paid app downloads.
This visual comparison clearly shows what people are downloading. The vast majority of global downloads are all free.
In fact, 98% of app revenue worldwide comes from free apps. Just a fraction of people are willing to pay for downloads.
Don’t get me wrong; I’m not saying that you should completely dismiss the idea of launching a paid app. Depending on the type of app you have, there are benefits to both strategies.
If you charge for downloads initially, fewer users will download the app. That’s because the majority of people are used to being offered free downloads.
Just look at your own mobile device. Do you have any apps that you paid to install? You’re in the minority if you do.
However, people who download paid apps are more likely to be engaged. They aren’t going to spend money on something and then never use it.
But you don’t need to charge for downloads to make money with your app.
For those of you who own an existing business and have an app as an extension of that business to improve the customer experience should definitely be offering free downloads.
Even if you’re launching an app as a completely new business, you can still make money by offering your app for free. There are plenty of other monetization strategies, such as offering in-app purchases.
If you’re using your app to sell products or services, review the latest mobile ecommerce revenue and usage statistics.
There are to places where the overwhelming majority of users are downloading apps.
Users with iOS devices download apps from the Apple App Store, while Android users download from the Google Play Store.
Look at how these two platforms compare to each other in terms of global app downloads.
Worldwide, there are more downloads coming from the Google Play Store. But as you can see, both stores saw an increase in the percentage of downloads from 2017 to 2018.
The Google Play Store downloads grew by 14%, while the Apple App Store had just a 3% growth rate.
In short, the Google Play Store has more downloads and is growing at a higher rate.
I expect to see these trends continue in 2019.
We’ve already looked at how the two app stores compared to one another. But now it’s time to break these numbers down even further and take a closer look at each platform.
Let’s start with the Apple App Store download statistics.
In order for your app to be successful, you need to understand what consumers want. This is especially true if you’re building a new app.
Your app might be revolutionary in terms of the software or concept, but if there’s no market for its usage, then you’re going to struggle to get downloads.
First, you should understand what types of apps are being downloaded the most. Here are the most popular categories on the Apple App Store by share of availability.
The gaming category dominates the App Store.
But unless you’re planning to build a new app from scratch, you’re probably not going to have a game. For example, let’s say you have an ecommerce store. It doesn’t make sense to launch a gaming app for your business just so your app can fall into a more popular category.
Your app category needs to be relevant to the purpose and functions of your app. So if you own a business or lifestyle app, you can’t just categorize it as a game to try and get more downloads.
In fact, it’s against the App Store review guidelines if you don’t pick a category for your app’s primary purpose.
Violating these terms can get your app removed from the App Store. Obviously, nobody will be able to download your app if this happens.
So don’t try to trick the system. Your app can still be successful even if it’s not in a top category. Those categories have more competition. Depending on your strategy, you could potentially target a niche category that’s less saturated and try to dominate a larger share of a smaller market.
As I just said, the mobile app industry is highly competitive.
But how many apps are going to be competing with? Take a look at the number of apps available on the Apple App Store.
The number of available apps is continuing to rise each year.
Based on all of the statistics we’ve analyzed so far, this makes sense. More people have mobile devices than ever before, and app downloads are at an all-time high. So it’s only natural that more apps are being sent to market.
But are app download numbers on the rise because more apps are available? Or are more apps available because so many more apps have been released?
It’s tough to say, and you can argue both sides. We’ll have a better understanding of this reasoning after we analyze the Google Play Store.
Now it’s time to look at the download statistics from Android devices.
I took the time to create a more in-depth analysis of the Google Play Store.
We just finished looking at the Apple App Store availability. So I wanted to jump right in and show you the number of apps available for download on the Google Play Store.
As you can see, the graph doesn’t have the same trajectory as the Apple graph for this same category. We’re actually seeing a drop in app availability after mid 2017.
Why is this happening?
The Google Play Store is highly competitive. Some apps just weren’t able to survive.
However, I don’t expect to see this trend continue in a downward direction. It should stay level and eventually rise again in the coming years.
As we already saw, Google Play Store downloads are still rising, even though the number of apps available for download has dropped a bit.
Let’s tie this back into our Apple discussion. The Apple App Store app availability numbers are rising each year, but the download growth rate is a lower percentage compared to the Google Play Store. Based on this information, I think it’s safe to conclude that the number of apps available on each store isn’t linked to rising app downloads overall.
You can measure the success of an app category based on penetration. According to Statista, these are the app categories with the highest penetration rate among Android users.
Some of these categories need to be taken with a grain of salt. For example, look at the top three categories on the list. Those apps likely come pre-loaded on all Android devices.
But aside from that, this list is a good indication of what types of apps Android users have downloaded. However, just because an app has been installed on a device, it doesn’t mean that it’s being used. We’ll discuss this concept in greater depth as we look at mobile app usage statistics.
Now that you’ve seen how users across the world download apps, it’s time to analyze how people are using mobile apps.
The average smartphone user spends 2 hours and 15 minutes each day using apps. Research shows that there are between 60 and 90 apps installed on the average smartphone.
But with that said, people aren’t using all of those apps. Here’s a deeper look at how many apps people really use.
The majority of mobile time is spent using three apps.
Even though the average person uses 25 apps per month, 96% of that time is split between just ten apps.
If the average person has 60-90 apps on their phone, this means that more than two-thirds of those apps don’t get used every month.
What does this mean? It’s simple. People are downloading apps and not using them.
In fact, 75% of apps are used once after being downloaded, and then never used again.
We’ll dive deeper into app usage statistics as we continue through this guide.
As you just learned, app usage is not guaranteed after a download. Some of you might be aware of this if your app has already been brought to market.
You may have had some initial downloads, but you’re struggling to make money because people just aren’t using the app. It’s a common problem that I see when I’m consulting with app owners.
But how do you know if this is happening to you? The best way to measure this is with retention and churn.
71% of app users churn within the first 90 days of downloading an app.
What does this mean for you and your app?
Basically, you need to track these metrics. Give users a reason to keep coming back and using your app down the road.
You’ll never have 100% retention, so you always need to be coming up with ways to get new downloads. But with that said, it doesn’t mean you should be ignoring existing users.
If your app doesn’t perform well and has glitches, bugs, or UX flaws, people will be more likely to churn. No app is perfect. Even the top apps have bugs now and then. But it’s your responsibility to identify those errors. Come up with updates and new versions of your app to improve the performance and user experience.
Earlier we talked about app popularity in terms of what’s available for download, as well as penetration by category.
But just because they are available, it doesn’t mean they are being used. In fact, just because they are being downloaded, it doesn’t mean that they are being used either. We already saw the data to back that claim.
Now I want to show you the apps that users say they can’t live without.
If you look at this list, it makes sense. All of the top apps are used for different purposes and could be used on a daily basis.
For those of you who want to develop a new mobile app, I can’t say I recommend building something that competes with one of these top apps.
There is nothing wrong with shooting for the stars. You can still build a mobile commerce app for your business and have plenty of success. But it would be an uphill battle, to say the least, if you wanted your app to be the next Amazon.
Can you build an app with GPS map services? Sure. But will it surpass Google Maps? Probably not.
As we’ve seen, there are clearly some download and usage differences between Apple and Android devices. Why?
Well, the users aren’t the same. If you compare Apple and Android users, you’ll learn that they behave differently.
For starters, let’s look at the way people spend money using their devices.
In 2017, 85% of global smartphone sales were for Android devices. Apple accounted for just 14% of those sales.
However, even with a smaller market share, Apple users still spend more money.
While your app should be appealing to all users, you’ll have better luck getting iOS users to buy premium upgrades and other in-app purchases.
Technology usage varies by generation. Mobile app usage is no exception.
You probably assumed that younger generations spend more time using mobile apps than people who are older. If so, that assumption was correct.
However, that doesn’t mean you can’t target other age groups. As you can see from the graph, people between the ages of 45-54 spend two hours per day using mobile apps. That’s just 36 minutes less than people in the 25-34 age range.
Even users over the age of 65 spend 1 hour and 36 minutes using mobile apps every day.
Not all mobile usage is created equally. In addition to the differences between operating systems, the usage will also vary by the type of mobile device that people use.
Digital content can be consumed from so many devices.
People have smartphones, tablets, desktop computers, and laptops. You can even access content and apps from smart TVs, watches, smart home devices, and smart vehicles.
But there are certain categories that are dominated with smartphone app usage. These are the top categories that people turn to their smartphones for.
In the United States, 96% of digital time using maps came from smartphones. 86% of digital weather content was consumed through smartphone apps.
Logically, it makes sense. People need to access maps and GPS services on the go, so a smartphone is obviously the best choice.
But if you look farther down this list, you’ll see other categories that aren’t as obvious.
For example, 47% of retail consumption comes from smartphone apps. People have so many ways to buy online, yet they still choose to use smartphones at a high rate.
News and information is another category that jumps out at me. While the smartphone usage is just over 40%, it’s still high considering all of the other platforms and outlets at our disposal.
Smartphones and tablets have some differences as well.
If you recall from earlier, there are twice the number of smartphones worldwide than tablets (2.7 billion vs. 1.35 billion). But tablet usage is starting to catch up with smartphones.
People download more apps on their smartphones and use more smartphone apps on a monthly basis. But as you can see from the visual, tablets aren’t too far behind.
Considering the fact that smartphones are seemingly always within an arm’s reach, it makes sense that they would be used more.
However, tablets outperform smartphones by a hair when it comes to paid apps or subscription purchases via an app. This could be a category that tablets will continue to control in years to come.
While tablets may not be as popular as smartphones, they are used for specific purposes.
Here’s a look at the most popular app categories used on tablets.
Here’s another instance where gaming ranks first on a usage list. If you compare this graph to the previous one, you could conclude that a user is more likely to pay for gaming apps that are installed on a tablet.
Since tablet screens are larger, the gameplay and user experience will be enhanced. That’s probably why tablet users are willing to pay more for downloads and subscriptions.
Like nearly everything else, behavior changes by location. This same concept can be applied to app usage.
We’ll take a look and analyze how people in different parts of the world use mobile apps. You can use this information to learn about the audience you’re targeting, or potentially see an opportunity in new markets.
Here’s a look at the number of apps used each month in different countries.
Japan and China have the highest average number of apps installed on smartphones. However, the percentage of apps being used isn’t nearly as high.
Then look at how that compares to a country like India. They have the second lowest number of apps installed per device, but the highest number of apps used per month. So the usage ratio is much higher there.
So if a person in India downloads your app, there is a greater chance that they’ll use it, at least on a monthly basis.
Now let’s see how many apps people are using each day.
It’s fairly even across the board for these ten countries. All of them are right above or around the ten app per day mark.
While the number of apps being used isn’t too different from country to country, the amount of usage time varies quite a bit.
Since Android dominates the global market share, it makes sense to use this platform for comparison purposes. These are the average minutes per day that Android users in different countries spend using apps.
Compare this data with the previous graph.
South Korea ranked second to last in terms of the number of apps being used per day. They are just one of two countries that use less than 10 apps each day, on average.
However, they ranked first in the number of minutes per day spent on apps.
There is one thing that remains consistent across the board for each of these countries. The time spent on mobile apps is growing each year.
Mobile apps are part of our daily lives. 2019 will continue to a big year for the mobile app industry.
Even though mobile usage and penetration are at an all-time high, every piece of data that we analyzed shows we are still trending upward.
This is encouraging for anyone who has a mobile app or plans to build one. But you can’t just develop and manage an app without staying up to date on the latest research and trends.
So use this guide as a reference to help you understand the mobile app industry from a download and usage perspective.
What metrics are you tracking to measure the usage statistics for your mobile app?